Designed for Use contains a lot of links. Since it can be hard to type long links from a book, the following list contains all of the longer links from the book. Rather than copying a link form the book, open this website, and simply click on the link.
7 myths about paper prototyping
http://www.userfocus.co.uk/articles/paperprototyping.html
A/B Test Calculator
http://www.usereffect.com/split-test-calculator
A/B Testing with Google Analytics
http://www.rowtheboat.com/archives/39
Aarron Walter: Emotional Interface Design: The Gateway to Passionate Users
http://thinkvitamin.com/design/emotional-interface-design-the-gateway-to-passionate-users/
Abigail J. Sellen, Gordon P. Kurtenbach, William A. S. Buxton: The Prevention of Mode Errors Through Sensory Feedback
http://www.billbuxton.com/ModeErrors.html
Alex Poole: Which Are More Legible: Serif or Sans Serif Typefaces?
http://www.alexpoole.info/academic/literaturereview.html
All Things Digital: Flipboard Triples Daily Usage in Two Months After Speed Improvements
http://networkeffect.allthingsd.com/20110506/flipboard-triples-daily-usage-in-two-months-after-speed-improvements/
Amy Jo Kim: Putting the Fun in Functional: Applying Game Mechanics to Functional Software
http://www.youtube.com/watch?v=ihUt-163gZI
Andy Hertzfeld: Do It
http://www.folklore.org/StoryView.py?project=Macintosh&story=Do_It.txt&sortOrder=Sort%20by%20Date&detail=medium&search=Do%20it
Angela Colter: Testing Content
http://www.alistapart.com/articles/testing-content/
Animation: From Cartoons to the User Interface
http://research.sun.com/techrep/1995/smli_tr-95-33.pdf
Apple: Create an Application Definition Statement
http://developer.apple.com/library/safari/documentation/UserExperience/Conceptual/MobileHIG/AppDesign/AppDesign.html
Aza Raskin: Know When to Stop Designing, Quantitatively
http://www.azarask.in/blog/post/know_when_to_stop_designing_quantitatively/
Aza Raskin: Visual Feedback and How Modes Kill
http://www.azarask.in/blog/post/is_visual_feedback_enough_why_modes_kill/
Ben Zimmer: Crash blossom du jour
http://languagelog.ldc.upenn.edu/nll/?p=1762
Bibliography of Fitts’ Law Research
http://www.yorku.ca/mack/RN-Fitts_bib.htm
Brent Simmons: Anatomy of a feature
http://inessential.com/2009/07/30/anatomy_of_a_feature
Brent Simmons: More about deleting features
http://inessential.com/2008/07/22/more_about_deleting_features
Bruce Tognazzini: Apple Quicktime Player 4.0 a Real Dud
http://www.asktog.com/readerMail/1999-06ReaderMail.html
Bruce Tognazzini: First Principles of Interaction Design
http://www.asktog.com/basics/firstPrinciples.html
Bruce Tognazzini: How to Publish a Great User Manual
http://www.asktog.com/columns/017ManualWriting.html
Bruce Tognazzini: Justifying Rough Sketches
http://www.asktog.com/columns/005roughsketches.html
Carl Zimmer: Death to Obfuscation!
http://blogs.discovermagazine.com/loom/2011/01/12/death-to-obfuscation/
Chris Clark: Crotchety Old Power Users
http://releasecandidateone.com/236:crotchety_old_power_users
Chris Noessel, Nathan Shedroff: Learning From SciFi Interfaces
http://vimeo.com/15233780
Chris Pruett: Hot Failure: Tuning Gameplay With Simple Player Metrics
http://www.gamasutra.com/view/feature/6155/hot_failure_tuning_gameplay_with_.php
Christina Laun: Scientific Web Design: 23 Actionable Lessons from Eye-Tracking Studies
http://www.virtualhosting.com/blog/2007/scientific-web-design-23-actionable-lessons-from-eye-tracking-studies/
Christine Perfetti: Usability Tests in a Nutshell
http://uxideas.com/shows/usability_tests_nutshell/
Complete Beginner's Guide to Design Research
http://www.uxbooth.com/blog/complete-beginners-guide-to-design-research/
Concise, SCANNABLE, and Objective: How to Write for the Web
http://www.useit.com/papers/webwriting/writing.html
Dan Gilbert asks: Why are we happy?
http://www.ted.com/talks/dan_gilbert_asks_why_are_we_happy.html
David Sharek, Cameron Swofford, Michael Wogalter: Failure to Recognize Fake Internet Popup Warning Messages
http://media.haymarketmedia.com/Documents/1/SharekWogalterFakeWarning_publicationFinal_805.pdf
Defeating Feature Fatigue
http://hbr.org/2006/02/defeating-feature-fatigue/ar/1
Don Norman at IIT Design Research Conference 2010
http://vimeo.com/12022651
Don Norman: Human-Centered Design Considered Harmful
http://www.jnd.org/dn.mss/human-centered.html
Don Norman: Natural User Interfaces Are Not Natural
http://jnd.org/dn.mss/natural_user_interfaces_are_not_natural.html
Donna Spencer: Card Sorting
http://rosenfeldmedia.com/books/cardsorting/
Fred Beecher: UI Guidelines for Skeuomorphic Multi-Touch Interfaces
http://userexperience.evantageconsulting.com/2010/11/ui-guidelines-for-skeuomorphic-multi-touch-interfaces/
Fred Wilson: 10 Golden Principles of Successful Web Apps
http://thinkvitamin.com/web-apps/fred-wilsons-10-golden-principles-of-successful-web-apps/
Gary Marsden: Improving the Usability of the Hierarchical File System
http://pubs.cs.uct.ac.za/archive/00000225/01/sacj-dave.pdf
Google Website Optimizer
http://www.google.com/websiteoptimizer
Graffletopia: User Interface Stencils
http://graffletopia.com/categories/user-interface
Harry Brignull: Adding delays to increase perceived value: does it work?
http://www.90percentofeverything.com/2010/12/16/adding-delays-to-increase-perceived-value-does-it-work/
Interview with Sucker Punch's Chris Oberg
http://wisegamers.ch/artikel/417/gamescom_interview_bruce_oberg_infamous_2/
Isaac Hall: Why is Dropbox more popular than other programs with similar functionality?
http://www.quora.com/Dropbox/Why-is-Dropbox-more-popular-than-other-programs-with-similar-functionality
Jakob Nielsen: Card Sorting: How Many Users to Test
http://www.useit.com/alertbox/20040719.html
Jakob Nielsen: Card Sorting: Pushing Users Beyond Terminology Matches
http://www.useit.com/alertbox/word-matching.html
Jakob Nielsen: Discount Usability: 20 Years
http://www.useit.com/alertbox/discount-usability.html
Jakob Nielsen: Mental Models
http://www.useit.com/alertbox/mental-models.html
Jakob Nielsen: Photos as Web Content
http://www.useit.com/alertbox/photo-content.html
Jakob Nielsen: Response Times: The 3 Important Limits
http://www.useit.com/papers/responsetime.html
Jakob Nielsen: The Power of Defaults
http://www.useit.com/alertbox/defaults.html
Jakob Nielsen: Why You Only Need to Test with 5 Users
http://www.useit.com/alertbox/20000319.html
Jakob Nielsen: Writing for the Web
http://www.useit.com/papers/webwriting/
Jason Putorti: How to Avoid Feature Creep
http://jasonputorti.com/post/229492382/how-to-avoid-feature-creep/
Jeff Lash: Do not be afraid to remove features
http://www.goodproductmanager.com/2008/02/17/do-not-be-afraid-to-remove-features/
Jensen Harris: Inside Deep Thought (Why the UI, Part 6)
http://blogs.msdn.com/b/jensenh/archive/2006/04/05/568947.aspx
John Lasseter's paper Principles of traditional animation applied to 3D computer animation
http://www.cs.cmu.edu/afs/cs/academic/class/15462-f10/www/lec_slides/Lesseter.pdf
John M. Carroll, Mary Beth Rosson: Paradox of the Active User
http://dl.dropbox.com/u/16760174/Papers/Paradox.pdf
Keith Lang on Animation
http://www.uiandus.com/blog/2009/2/1/interfaces-and-animation.html
Keith Lang: Blur the New Black?
http://www.uiandus.com/blog/2009/7/2/blur-the-new-black.html
Keith Lang: The Art of Expectations
http://www.uiandus.com/blog/2008/8/25/the-art-of-expectations.html
Kevin Hale: Visualizing Fitts's Law
http://particletree.com/features/visualizing-fittss-law/
Macworld Conference & Expo 2007 keynote
http://www.apple.com/quicktime/qtv/mwsf07/
Manton Reece: Removing features
http://www.manton.org/2010/02/removing.html
Manton Reece: Wii Transfer survey
http://www.manton.org/2009/07/wii_transfer_survey.html
Marco Arment: Overdoing the interface metaphor
http://www.marco.org/441168915
Margo Seltzer, Nicholas Murphy: Hierarchical File Systems are Dead
http://www.eecs.harvard.edu/~margo/papers/hotos09/
Marianne Bertrand: What's Psychology Worth?
http://karlan.yale.edu/fieldexperiments/pdf/Bertrand%20et%20al_2006.pdf
Mark Shuttleworth on Ubuntu Usability Issues
http://www.markshuttleworth.com/archives/223
Markus Weber: Animations in User Interface Design: Essential Nutrient Instead of Eye Candy
http://www.centigrade.de/en/blog/article/animations-in-user-interface-design-essential-nutrient-instead-of-eye-candy/
Mary Jo Davidson, Laura Dove, Julie Weltz: Mental Models and Usability
http://www.lauradove.info/reports/mental%20models.htm
Max Steenbergen: Eye Candy vs. Bare-Bones in UI Design
http://facevalue.virb.com/blog/text/12959219
Max Steenbergen: Of Things That Change
http://facevalue.virb.com/blog/text/12641234
Mike Kruzeniski: From Transportation to Pixels
http://windowsteamblog.com/windows_phone/b/wpdev/archive/2011/02/16/from-transportation-to-pixels.aspx
Mike Rundle: Kill The Settings, Build Opinionated Software
http://flyosity.com/iphone/kill-the-settings-build-opinionated-software.php
Morten Just: A wireframe kit for Google Drawings and 5 reasons it beats Omnigraffle and Visio
http://mortenjust.com/2010/04/19/a-wireframe-kit-for-google-drawings/
Myth #2: All pages should be accessible in 3 clicks
http://uxmyths.com/post/654026581/myth-all-pages-should-be-accessible-in-3-clicks
Myth #30: If you are an expert, you don't need to test your design
http://uxmyths.com/post/3086989914/myth-30-if-you-are-expert-you-dont-need-to-test-your-des
Myth #8: Stock photos improve the users' experience
http://uxmyths.com/post/705397950/myth-ornamental-graphics-improves-the-users-experience
Nate Bolt, Tony Tulathimutte: Remote Research
http://www.rosenfeldmedia.com/books/remote-research/
Nate Bolt: Quick and Dirty Remote User Testing
http://www.alistapart.com/articles/quick-and-dirty-remote-user-testing/
National Endowment for the Arts Announces New Reading Study
http://www.nea.gov/news/news07/TRNR.html
Neven Mrgan: What Does the User See?
http://mrgan.tumblr.com/post/3241126895/what-does-the-user-see
New Scientist TV: The Progress Bar Illusion
http://www.newscientist.com/blogs/nstv/2010/12/best-videos-of-2010-progress-bar-illusion.html
Nielsen Norman Group Report: 233 Tips and Tricks for Recruiting Users as Participants in Usability Studies
http://www.nngroup.com/reports/tips/recruiting/
Oliver Reichenstein: The 100% Easy-2-Read Standard
http://informationarchitects.jp/100e2r/
Rick Schaut on Microsoft Word 5.1 Plus
http://blogs.msdn.com/rick_schaut/archive/2004/06/18/159325.aspx
Sebastian Deterding: Just add points?
http://noteandpoint.com/2010/06/just-add-points
Steve Lohr: Slow Down, Brave Multitasker, and Don't Read This in Traffic
http://www.nytimes.com/2007/03/25/business/25multi.html
The Health Impact of Mandatory Bicycle Helmet Laws
http://ssrn.com/abstract=1368064
The World's Fastest Flower
http://www.victoria.ac.nz/vup/2008titleinformation/worldsfastestflower.aspx
Thomas W. Malone: Heuristics for Designing Enjoyable User Interfaces: Lessons from Computer Games
http://portal.acm.org/citation.cfm?id=801756
Tim Radford: A Manifesto for the Simple Scribe – My 25 Commandments for Journalists
http://www.guardian.co.uk/science/blog/2011/jan/19/manifesto-simple-scribe-commandments-journalists
Tyler Tate: Concerning Fidelity in Design
http://www.uxbooth.com/blog/concerning-fidelity-and-design/
Werner Vogels: Working Backwards
http://www.allthingsdistributed.com/2006/11/working_backwards.html
Wikipedia: Garden path sentence
http://en.wikipedia.org/wiki/Garden_path_sentence
Wikipedia: The Magical Number Seven, Plus or Minus Two
http://en.wikipedia.org/wiki/The_Magical_Number_Seven,_Plus_or_Minus_Two
William Jones: Structuring Personal Information in a World Where Everything Can Be Saved and Searched
http://www.youtube.com/watch?v=aufuHuNRqaE