Designed for Use: Create Usable Interfaces for Applications and the Web is an introduction to user interface design for programmers, designers, and project managers. It's written by Lukas Mathis. You can find out more and buy it online at, or at A Chinese translation is available from, and a Japanese translation from

Designed for Use contains a lot of links. Since it can be hard to type long links from a book, the following list contains all of the longer links from the book. Rather than copying a link form the book, open this website, and simply click on the link.

7 myths about paper prototyping

A/B Test Calculator

A/B Testing with Google Analytics

Aarron Walter: Emotional Interface Design: The Gateway to Passionate Users

Abigail J. Sellen, Gordon P. Kurtenbach, William A. S. Buxton: The Prevention of Mode Errors Through Sensory Feedback

Alex Poole: Which Are More Legible: Serif or Sans Serif Typefaces?

All Things Digital: Flipboard Triples Daily Usage in Two Months After Speed Improvements

Amy Jo Kim: Putting the Fun in Functional: Applying Game Mechanics to Functional Software

Andy Hertzfeld: Do It

Angela Colter: Testing Content

Animation: From Cartoons to the User Interface

Apple: Create an Application Definition Statement

Aza Raskin: Know When to Stop Designing, Quantitatively

Aza Raskin: Visual Feedback and How Modes Kill

Ben Zimmer: Crash blossom du jour

Bibliography of Fitts’ Law Research

Brent Simmons: Anatomy of a feature

Brent Simmons: More about deleting features

Bruce Tognazzini: Apple Quicktime Player 4.0 a Real Dud

Bruce Tognazzini: First Principles of Interaction Design

Bruce Tognazzini: How to Publish a Great User Manual

Bruce Tognazzini: Justifying Rough Sketches

Carl Zimmer: Death to Obfuscation!

Chris Clark: Crotchety Old Power Users

Chris Noessel, Nathan Shedroff: Learning From SciFi Interfaces

Chris Pruett: Hot Failure: Tuning Gameplay With Simple Player Metrics

Christina Laun: Scientific Web Design: 23 Actionable Lessons from Eye-Tracking Studies

Christine Perfetti: Usability Tests in a Nutshell

Complete Beginner's Guide to Design Research

Concise, SCANNABLE, and Objective: How to Write for the Web

Dan Gilbert asks: Why are we happy?

David Sharek, Cameron Swofford, Michael Wogalter: Failure to Recognize Fake Internet Popup Warning Messages

Defeating Feature Fatigue

Don Norman at IIT Design Research Conference 2010

Don Norman: Human-Centered Design Considered Harmful

Don Norman: Natural User Interfaces Are Not Natural

Donna Spencer: Card Sorting

Fred Beecher: UI Guidelines for Skeuomorphic Multi-Touch Interfaces

Fred Wilson: 10 Golden Principles of Successful Web Apps

Gary Marsden: Improving the Usability of the Hierarchical File System

Google Website Optimizer

Graffletopia: User Interface Stencils

Harry Brignull: Adding delays to increase perceived value: does it work?

Interview with Sucker Punch's Chris Oberg

Isaac Hall: Why is Dropbox more popular than other programs with similar functionality?

Jakob Nielsen: Card Sorting: How Many Users to Test

Jakob Nielsen: Card Sorting: Pushing Users Beyond Terminology Matches

Jakob Nielsen: Discount Usability: 20 Years

Jakob Nielsen: Mental Models

Jakob Nielsen: Photos as Web Content

Jakob Nielsen: Response Times: The 3 Important Limits

Jakob Nielsen: The Power of Defaults

Jakob Nielsen: Why You Only Need to Test with 5 Users

Jakob Nielsen: Writing for the Web

Jason Putorti: How to Avoid Feature Creep

Jeff Lash: Do not be afraid to remove features

Jensen Harris: Inside Deep Thought (Why the UI, Part 6)

John Lasseter's paper Principles of traditional animation applied to 3D computer animation

John M. Carroll, Mary Beth Rosson: Paradox of the Active User

Keith Lang on Animation

Keith Lang: Blur the New Black?

Keith Lang: The Art of Expectations

Kevin Hale: Visualizing Fitts's Law

Macworld Conference & Expo 2007 keynote

Manton Reece: Removing features

Manton Reece: Wii Transfer survey

Marco Arment: Overdoing the interface metaphor

Margo Seltzer, Nicholas Murphy: Hierarchical File Systems are Dead

Marianne Bertrand: What's Psychology Worth?

Mark Shuttleworth on Ubuntu Usability Issues

Markus Weber: Animations in User Interface Design: Essential Nutrient Instead of Eye Candy

Mary Jo Davidson, Laura Dove, Julie Weltz: Mental Models and Usability

Max Steenbergen: Eye Candy vs. Bare-Bones in UI Design

Max Steenbergen: Of Things That Change

Mike Kruzeniski: From Transportation to Pixels

Mike Rundle: Kill The Settings, Build Opinionated Software

Morten Just: A wireframe kit for Google Drawings and 5 reasons it beats Omnigraffle and Visio

Myth #2: All pages should be accessible in 3 clicks

Myth #30: If you are an expert, you don't need to test your design

Myth #8: Stock photos improve the users' experience

Nate Bolt, Tony Tulathimutte: Remote Research

Nate Bolt: Quick and Dirty Remote User Testing

National Endowment for the Arts Announces New Reading Study

Neven Mrgan: What Does the User See?

New Scientist TV: The Progress Bar Illusion

Nielsen Norman Group Report: 233 Tips and Tricks for Recruiting Users as Participants in Usability Studies

Oliver Reichenstein: The 100% Easy-2-Read Standard

Rick Schaut on Microsoft Word 5.1 Plus

Sebastian Deterding: Just add points?

Steve Lohr: Slow Down, Brave Multitasker, and Don't Read This in Traffic

The Health Impact of Mandatory Bicycle Helmet Laws

The World's Fastest Flower

Thomas W. Malone: Heuristics for Designing Enjoyable User Interfaces: Lessons from Computer Games

Tim Radford: A Manifesto for the Simple Scribe – My 25 Commandments for Journalists

Tyler Tate: Concerning Fidelity in Design

Werner Vogels: Working Backwards

Wikipedia: Garden path sentence

Wikipedia: The Magical Number Seven, Plus or Minus Two,_Plus_or_Minus_Two

William Jones: Structuring Personal Information in a World Where Everything Can Be Saved and Searched